Friday, 4 December 2015

Introduction to Media sectors

some information


Structure and size of the creative media sector; Film, TV, Radio, Publishing, Advertising and Marketing, Animation, Interactive Media, Games and Photo Imaging.
Ownership of the different sectors; the different sources of income generated by the creative media sectors, the advantages and disadvantages of the different types of ownership to include; private and public, conglomerates, independents, cross media ownership, mergers and takeovers, vertical & horizontal integration.


What structure and size is the creative media sector companies. How many people they employ in their companies, how much money is brought into the company and how the media companies sell their products to the public and other companies that want their products. There are different variety of creative media sectors in this country. There is film, TV, Radio, Publishing, advertising and marketing, animation, interactive media, games and photo imaging.


Creative Skillset's Research team provides the industries with vital skills intelligence to help ensure that it remains stable and competitive. This involves measuring the size and shape of the industries, understanding the needs of employers and the workforce, investigating existing training provision and scoping out what the future holds.


Before the skills needs of the Creative Industries can be addressed, they must first be identified.
Creative Skillset operates a comprehensive, industry-endorsed programme of research about the industries and the training provision available to them. We are the leading specialists in providing
research for the Creative Industries.



















walp gisnep is the own of marvel so what wver marvel makes or useis some of its profit go to walp gisnepgt
most of marvel profit go to walt gisnet so that marvel stiel have profit

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